| name | anti-generic-ui |
| description | Detect and fix the "AI-generated look" in front-end UI — the generic styling coding agents default to (Inter everywhere, Tailwind indigo/slate ramp, card-in-card layouts, bounce easing, hero→features→pricing skeletons). Use BEFORE building any UI from scratch, and AFTER generating UI to audit and polish it. TRIGGER on: "make this look good/professional/less generic", "polish the UI", "it looks AI-generated", "design a landing page/dashboard", "improve the design", or any review of front-end visuals. Provides banned defaults, positive design rules, and a critique→audit→polish→harden process. |
| metadata | {"origin":"original (inspired by Refactoring UI, Open Props, the \"Impeccable\" skill)","license":"MIT"} |
Anti-Generic UI
Coding agents converge on the same look because they trained on the same
templates (Tailwind UI, shadcn examples, Vercel starters). This skill makes you
notice that default and deliberately leave it.
When to use
- Before building UI: set a design direction so you don't reach for defaults.
- After generating UI: audit against the tells below and polish.
- When the user says it looks "generic", "AI-generated", "flat", or "like every
other SaaS site".
The tells (if you see these, it's the generic look)
- Type: Inter / Roboto / Arial for everything; one weight; no display face.
- Color: Tailwind's default ramp untouched —
indigo-600, slate-900,
gray-500 text on white; a blue→violet gradient on the hero.
- Layout: the skeleton hero → 3-column feature grid → logo cloud → pricing →
FAQ → footer, every section a centered
max-w-7xl with the same vertical
rhythm.
- Depth: cards inside cards inside cards;
border border-gray-200 +
shadow-sm on everything; uniform rounded-lg.
- Motion: bounce/elastic easing, 500ms+ transitions, everything fades up on
scroll the same way.
- Filler: emoji as feature icons, gradient text on every heading, lorem-ish
"Empower your workflow" copy.
Banned by default (require a reason to use)
- Inter/Roboto/Arial as the primary brand face.
- Untouched Tailwind
indigo/slate/gray as the brand palette.
- Pure black (
#000) text/bg and pure gray text on colored backgrounds.
- Card nesting more than one level deep.
bounce / elastic / back easing for UI transitions.
- The default hero→features→pricing skeleton with no point of view.
- Gradient text on more than one element per viewport.
Positive rules (do this instead)
- Pick a real palette. Choose a hue that isn't in the default scale, build a
ramp with a consistent chroma, and define a non-neutral surface tone (warm
off-white, cool near-black) instead of
#fff/#000. One accent, used
sparingly, beats three gradients.
- Pair type with intent. A distinctive display face for headings + a clean,
readable text face for body. Set a type scale (e.g. 1.25 ratio) and use weight
and size — not color — for hierarchy.
- Establish rhythm. One spacing scale (4/8-based), consistent line-length
(~60–75ch for body), and a vertical rhythm you actually keep.
- Depth through light, not boxes. Prefer layered, soft shadows and subtle
contrast over
border + shadow-sm on every card. Flatten nesting.
- Motion with purpose. Short (120–240ms), eased (
ease-out /
custom cubic-bezier), and tied to a state change. Respect
prefers-reduced-motion.
- One signature move. Give the design a single memorable element — a custom
cursor, a distinctive border treatment, an unexpected accent — so it isn't
anonymous. (Pair with the
cssfx-design skill for ready-made fx-* effects.)
Process: critique → audit → polish → harden
Run as separate passes, like a designer would — not one "make it pretty" step.
- Critique — describe what's generic about the current screen in concrete
terms (name the font, the indigo, the nesting). No fixes yet.
- Audit — check against Banned by default and the tells. List violations.
- Polish — apply the Positive rules: palette, type, spacing, depth, motion,
signature. One concern at a time.
- Harden — verify contrast (WCAG AA), reduced-motion, responsive at 360px,
focus states, and that nothing regressed to a default.
Common rationalizations
| Rationalization | Reality |
|---|
| "Inter is clean and safe." | Safe = invisible. It's the #1 tell. Pick a face with a point of view for headings. |
| "Indigo is the brand color." | If it's untouched Tailwind indigo, it's nobody's brand color. |
| "Cards keep it organized." | Nested cards add noise, not structure. Use spacing and type hierarchy. |
| "The bounce feels playful." | It reads as a default template. Use short ease-out. |
| "It's just an MVP." | The generic look is what makes MVPs feel disposable. One signature move is cheap. |
Red flags
- A theme/palette that is byte-for-byte the framework default.
rounded-lg border shadow-sm repeated on every container.
- Headings differentiated only by color, not weight/size/face.
- Animations all 500ms with the same easing.
- Three or more gradients competing in one viewport.
Verification