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prepare-godot-assets

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UpdatedJuly 14, 2026 at 09:47

Audit, deduplicate, classify, normalize, convert, validate, and index game assets into a standalone, portable library suitable for Godot 4.x. Use when Codex needs to turn a messy downloaded asset dump into a clean asset library with purpose-revealing paths and filenames, preserve provenance and rights, identify corrupt or unsafe files, convert mixed image/audio/3D formats, create human-readable and machine-readable indexes plus a package-level AGENTS.md guide for AI discovery, or optionally check compatibility with an existing Godot project. The deliverable is an asset library, not a Godot project.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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