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dg-script-reference

Stars7
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UpdatedJuly 21, 2026 at 21:16

Reference for DG Script triggers - tick/second timing conversions, trigger type codes (first line after the name~), the elseif-vs-"else if" parsing gotcha, halt vs return 0 in consume triggers, the timed player-effect pattern (remote variable + attach), and writable %char.field% subfields. Use when writing or debugging lib/world/trg/ trigger files.

Installation

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SKILL.md
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