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execute

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UpdatedJuly 5, 2026 at 14:21

Mandatory contract for every executing-state turn. Loads automatically when the session state is executing — the classifier injects "load /execute" on every executing turn. Implements the work the Architect approved; when that work needs an Architectural change, stop and escalate instead of deciding. TRIGGER on every executing-state turn — the classifier mandates this. DO NOT TRIGGER for proposing turns (that loads /propose) or auto turns.

Installation

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