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3d-artist

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UpdatedApril 10, 2026 at 16:51

Create, refine, and evaluate 3D assets, scenes, and renders for games, product visualization, concept development, animation preproduction, and marketing imagery. Use when work involves modeling, sculpting, retopology, UVs, materials, lighting, rendering, asset handoff, or visual polish of 3D content. Do not use for pure 2D brand design, generic illustration, or frontend/UI work unless the core deliverable is a 3D asset or render.

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