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rename-preprocessor-scripts

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Forks10
UpdatedJuly 16, 2026 at 10:18

Rename a symbol (function, vfunc, vtable, struct member, global variable) across all preprocessor scripts, configs/<GAMEVER>.yaml entries, and existing YAML output files. Use when a symbol's name changes (class rename, naming-convention fix, etc.), or when splitting a single finder into an inline/noinline fallback chain because a helper de-inlined and the target's YAML stopped being produced on some gamever/platform.

Installation

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