| name | ratatui-ruby |
| description | This skill should be used when the user asks to "create a TUI", "terminal interface", "terminal UI", "ratatui", "ratatui-ruby", "inline viewport", "full-screen terminal app", "terminal widgets", "tui.draw", "tui.poll_event", or mentions RatatuiRuby.run, managed loop, terminal rendering, Tea MVU, or building CLI applications with rich UI elements. Should also be used when editing RatatuiRuby application files, working with terminal widgets, or discussing TUI architecture patterns. |
| version | 1.2.2 |
RatatuiRuby
This skill provides guidance for building terminal user interfaces with RatatuiRuby, a Ruby gem wrapping Rust's Ratatui library. Use for TUI development, terminal widgets, layout systems, event handling, and testing terminal applications.
Quick Reference
Minimal Application
require "ratatui_ruby"
RatatuiRuby.run do |tui|
loop do
tui.draw do |frame|
widget = tui.paragraph(text: "Hello, TUI!", block: tui.block(title: "App"))
frame.render_widget(widget, frame.area)
end
case tui.poll_event
in {type: :key, code: "q"}
break
in {type: :key, code: "c", modifiers: ["ctrl"]}
break
else
end
end
end
Key Concepts
| Concept | Purpose |
|---|
RatatuiRuby.run | Managed loop handling terminal setup/teardown |
tui.draw | Render widgets each frame |
tui.poll_event | Capture keyboard/mouse input |
frame.area | Available rendering area (Rect) |
frame.render_widget | Render stateless widgets |
frame.render_stateful_widget | Render widgets with state (List, Table) |
Two Operating Modes
| Mode | Use Case | Setup |
|---|
| Full-Screen | Complete TUI applications | RatatuiRuby.run { } (default) |
| Inline Viewport | Rich CLI moments (spinners, progress) | RatatuiRuby.run(viewport: :inline, height: 5) { } |
Full-Screen: Takes over terminal, alternate screen, restored on exit.
Inline Viewport: Preserves scrollback, fixed-height widget area, output remains visible after exit.
Core Pattern
The managed loop pattern handles terminal lifecycle:
RatatuiRuby.run do |tui|
loop do
tui.draw do |frame|
end
case tui.poll_event
in {type: :key, code: "q"}
break
end
end
end
Common Widgets
| Widget | Factory | Purpose |
|---|
| Paragraph | tui.paragraph(text:) | Text display |
| Block | tui.block(title:, borders:) | Borders, titles, padding |
| List | tui.list(items:) | Selectable item list |
| Table | tui.table(rows:, widths:) | Tabular data |
| Gauge | tui.gauge(ratio:) | Progress indication |
| Tabs | tui.tabs(titles:) | Tab navigation |
| Chart | tui.chart(datasets:) | Data visualization |
| Canvas | tui.canvas { } | Custom drawing |
| Scrollbar | tui.scrollbar | Scroll indication |
Stateless vs Stateful Widgets
Stateless (Paragraph, Block, Gauge):
widget = tui.paragraph(text: "Hello")
frame.render_widget(widget, frame.area)
Stateful (List, Table):
list_state = tui.list_state(0)
list = tui.list(items: ["Item A", "Item B", "Item C"])
frame.render_stateful_widget(list, frame.area, list_state)
list_state.select_next if event_down?
Block Composition
Wrap widgets with Block for borders and titles:
block = tui.block(
title: "Main",
titles: [
{content: "Help: q", position: :bottom, alignment: :right}
],
borders: [:all],
border_style: {fg: "cyan"}
)
paragraph = tui.paragraph(text: "Content", block:)
Layout
Split areas using constraints:
layout = tui.layout(
direction: :vertical,
constraints: [
tui.constraint(:percentage, 20),
tui.constraint(:min, 0),
tui.constraint(:length, 3)
]
)
chunks = layout.split(frame.area)
Constraint Types
| Type | Syntax | Behavior |
|---|
| Length | tui.constraint(:length, 5) | Fixed 5 rows/cols |
| Percentage | tui.constraint(:percentage, 50) | 50% of parent |
| Min | tui.constraint(:min, 10) | At least 10 |
| Max | tui.constraint(:max, 20) | At most 20 |
| Ratio | tui.constraint(:ratio, 1, 3) | 1/3 of space |
| Fill | tui.constraint(:fill) | Expand into excess |
Event Handling
Pattern Matching
case tui.poll_event
in {type: :key, code: "q"}
break
in {type: :key, code: "j"} | {type: :key, code: "down"}
list_state.select_next
in {type: :key, code: "k"} | {type: :key, code: "up"}
list_state.select_previous
in {type: :key, code: "c", modifiers: ["ctrl"]}
break
in {type: :mouse, kind: "down", button: "left", x:, y:}
handle_click(x, y)
in {type: :resize}
end
Event Helper Methods
event = tui.poll_event
break if event.ctrl_c?
list_state.select_next if event.down? || event.j?
Styling
Hash-based syntax for colors and modifiers:
tui.paragraph(
text: "Styled text",
style: {fg: "green", bold: true},
block: tui.block(border_style: {fg: "cyan"})
)
Text Composition
line = tui.line([
tui.span("Normal "),
tui.span("Bold", style: {bold: true}),
tui.span(" Red", style: {fg: "red"})
])
tui.paragraph(text: line)
Color Options
- Named:
"red", "green", "cyan", "white"
- Hex:
"#FF5733"
- Indexed: 0-255 palette
Testing
require "ratatui_ruby/test_helper"
class MyAppTest < Minitest::Test
include RatatuiRuby::TestHelper
def test_renders_greeting
with_test_terminal(80, 24) do
RatatuiRuby.draw do |frame|
widget = RatatuiRuby::Widgets::Paragraph.new(text: "Hello")
frame.render_widget(widget, frame.area)
end
assert_snapshots("greeting")
end
end
def test_keyboard_navigation
with_test_terminal do
inject_keys("j", "j", "k")
end
end
end
Frameworks
Tea (MVU Architecture)
Functional, Elm-style architecture for predictable state:
require "ratatui_ruby/tea"
class Counter
include RatatuiRuby::Tea::App
def init
[Model.new(count: 0), nil]
end
def view(model, tui)
tui.paragraph(text: "Count: #{model.count}")
end
def update(message, model)
case message
in {type: :key, code: "q"}
[model, RatatuiRuby::Tea::Command.exit]
in {type: :key, code: "j"}
[model.with(count: model.count + 1), nil]
else
[model, nil]
end
end
end
Counter.new.run
Best Practices
Do
- Use
RatatuiRuby.run for managed terminal lifecycle
- Create state objects outside the draw loop
- Use pattern matching for event handling
- Use inline viewports for CLI "rich moments"
- Test with
RatatuiRuby::TestHelper
Don't
- Handle Ctrl+C manually (use
event.ctrl_c? helper)
- Forget to break the loop (leads to CPU spin)
- Render widgets before poll_event (blocks input)
- Use full-screen for simple progress indicators
Additional Resources
Reference Files
For detailed API documentation and patterns:
references/core-concepts.md - Managed loop, terminal lifecycle, inline vs full-screen
references/widgets.md - Complete widget catalog, composition patterns
references/layout.md - Constraints, directions, nested layouts
references/events.md - Keyboard, mouse, event handling patterns
references/styling.md - Colors, modifiers, text composition
references/testing.md - TestHelper, snapshots, event injection
references/frameworks.md - Tea MVU, Kit components