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schedule-one-modding

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UpdatedJune 25, 2026 at 10:12

Professional Schedule One mod development with C#, Unity, MelonLoader, Harmony, Mono/IL2CPP, S1API, MAPI, SteamNetworkLib, Dedicated Server mods, local decompilation, logs, and prefab/asset inspection. Use when creating, debugging, refactoring, reviewing, packaging, or auditing Schedule One mods or modding workflows.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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15 files
SKILL.md
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