Skip to main content
Run any Skill in Manus
with one click

webgpu-impl-instancing-indirect

Stars0
Forks0
UpdatedMay 20, 2026 at 00:31

Use when drawing many instances, issuing indirect draws or dispatches, or building GPU-driven rendering. Prevents corrupt geometry from wrong indirect buffer strides and the silently ignored firstInstance. Covers instanced draws, drawIndirect and drawIndexedIndirect with exact buffer layouts, dispatchWorkgroupsIndirect, GPU-driven rendering, and multiDrawIndirect. Keywords: instancing, instanced draw, instanceCount, drawIndirect, drawIndexedIndirect, dispatchWorkgroupsIndirect, indirect buffer, GPU-driven rendering, multiDrawIndirect, firstInstance, instance_index, how do I draw many objects.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

File Explorer
4 files
SKILL.md
readonly