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webgpu-wgsl-textures

Use when declaring WGSL texture and sampler variables or sampling, loading, and storing texels in a shader. Prevents shader-creation errors from wrong handle types and stage-illegal texture calls. Covers WGSL texture handle types, sampler and sampler_comparison, the textureSample family, textureLoad, textureStore, textureGather, and per-stage legality. Keywords: WGSL texture, texture_2d, texture_depth_2d, texture_storage_2d, texture_external, sampler, sampler_comparison, textureSample, textureSampleLevel, textureLoad, textureStore, how do I sample a texture in WGSL, texture in compute shader.

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Source facts

Repository
Impertio-Studio/WebGPU-Claude-Skill-Package
Last source activity
May 20, 2026 at 00:22
Detected SKILL.md language
English
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1
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0

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