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unity-component-ops

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Forks6
UpdatedApril 19, 2026 at 03:39

Unity Editor component management: add, remove, get, and modify components on GameObjects via run_unity_python. Use when AI needs to: (1) add components (Rigidbody, Collider, Light, Camera, AudioSource, etc.), (2) remove components, (3) get component property values, (4) set component property values (serialized fields), (5) list all components on a GameObject. NOT for: creating GameObjects (use unity-gameobject-ops), script creation (use unity-editor-control).

Installation

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