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unity-editor-control

Stars30
Forks6
UpdatedApril 19, 2026 at 03:39

Unity Editor state control via run_unity_python: undo/redo, play mode, build, console, menu execution, and editor preferences. Use when AI needs to: (1) undo or redo editor operations, (2) enter/exit Play Mode, (3) trigger builds (Build Player), (4) read Unity console logs, (5) execute editor menu items, (6) refresh the project, (7) get editor/project preferences, (8) open editor windows or inspector. NOT for: scene operations (use unity-scene-ops), asset management (use unity-asset-ops).

Installation

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