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unity-gameobject-ops

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Forks6
UpdatedApril 19, 2026 at 03:39

Unity Editor GameObject creation, deletion, transform, and hierarchy operations via run_unity_python. Use when AI needs to: (1) create/delete/duplicate GameObjects, (2) set position/rotation/scale, (3) get or set parent-child relationships, (4) set active state, (5) get current editor selection, (6) rename GameObjects, (7) move objects in hierarchy. NOT for: adding/removing components (use unity-component-ops), asset operations (use unity-asset-ops).

Installation

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