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game-character-sprites

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UpdatedMay 17, 2026 at 08:49

Create game-ready fixed-cell pixel-art character spritesheets from text concepts, reference images, or existing character art in Claude Code. Use when Claude Code needs to design, generate, clean up, validate, and package 2D game characters with native 32x32, 64x64, or 128x128 cells; 4-way or 8-way directions; idle, walk/run, jump, attack, archer, caster, or other animation strips; transparent GIF/WebP previews; codex-gateway-imagegen visual generation; and per-direction targeted regeneration.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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SKILL.md
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