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texturing-pipeline

Stars27
Forks4
UpdatedApril 18, 2026 at 00:52

Guide UV mapping, texture atlas generation, color calibration, and texture quality optimization in Metashape MCP. Covers blending modes, ghosting filter, texture size selection by use case, and diagnosing common texture artifacts. Works through the Metashape MCP server.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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