Use when writing, debugging, or configuring Quickshell desktop shell widgets. Covers QML-based panels, bars, OSDs, lockscreens, and launchers on Wayland. Triggers: quickshell, qs, PanelWindow, ShellRoot, WlrLayershell, Hyprland IPC, Pipewire integration, multi-monitor widgets.
Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, TSL syntax and node materials, compute shaders, post-processing effects, and WGSL integration. Use this skill when working with Three.js WebGPU, TSL shaders, node materials, or GPU compute in Three.js.