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spatial-audio-engineering

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UpdatedFebruary 23, 2026 at 04:04

Spatial audio architecture and validation guidance for LocusQ across multichannel layouts, ambisonics, and binaural/HRTF rendering. Use when user requests BL-018 layout expansion, objective/manual spatial QA lanes, or Steam Audio-backed headphone-path planning.

Installation

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SKILL.md
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