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ios-motion-and-animation

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UpdatedJuly 13, 2026 at 18:05

iOS motion applied — the SwiftUI animation model (withAnimation, .animation(_:value:)), the modern spring-first defaults (.smooth/.snappy/.bouncy with duration:/bounce:, .spring, interpolatingSpring), transitions + matchedGeometryEffect + the iOS 18 .navigationTransition(.zoom), PhaseAnimator/KeyframeAnimator, rolling counters via .contentTransition(.numericText()), SF Symbol .symbolEffect, scroll-driven .scrollTransition/visualEffect, iOS 26 Liquid Glass morphing motion, haptics-synced .sensoryFeedback, recommended iOS timings, and Reduce Motion fallbacks. Use when animating any state change, transition, or micro-interaction on a native iOS screen.

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