| name | hig |
| description | Apple HIG design intelligence — build, review, animate, and analyze with Apple Human Interface Guidelines for React Native/Expo |
Apple HIG Design Intelligence
When to Use
- Building UI components with Apple-quality design (spring physics, semantic colors, 8pt grid)
- Reviewing existing code for HIG compliance
- Implementing animations with proper physics (not linear/ease-in-out)
- Analyzing reference videos to extract motion specs
- Generating design tokens for a project
Intent Router
Detect intent from the user's message and route to the appropriate mode:
| Intent Keywords | Mode | What Happens |
|---|
build, create, make, design, component | Build | Apply HIG rules while creating UI |
review, check, scan, audit, compliance | Review | Run HIG scanner on source files |
animate, motion, spring, gesture, transition | Animate | Implement animations with HIG physics |
video + file path | Analyze | Extract motion spec from reference video |
tokens, theme, design system | Tokens | Generate HIG design tokens |
| No clear intent | Interactive | Ask what the user wants |
Build Mode
When building UI, load and apply these rules from design/hig/rules/:
- Always:
design-system.md (typography, colors, spacing, corners)
- If animation involved:
animation.md + craft.md (spring physics)
- If navigation/modals:
patterns.md (sheets, tabs, transitions)
Non-negotiable requirements:
borderCurve: 'continuous' on all rounded elements
- Semantic color tokens, never hardcoded hex
- 4pt grid spacing, prefer 8pt
- 44pt minimum touch targets
useReducedMotion with any animation
expo-haptics on key interactions
- Dark mode support via
useColorScheme
- Spring physics via
withSpring, never withTiming with linear easing
Spring presets (use from design/hig/index.ts):
smooth: default for most transitions
snappy: button presses, toggles
bouncy: playful elements, celebrations
gentle: background, ambient motion
Review Mode
Run the HIG scanner from design/scanner/:
/erne-hig review ./src/screens/
/erne-hig review ./src/components/Button.tsx
Output: violations grouped by severity (critical → low), HIG score (0-100), grade (A-F), and fix suggestions.
Integrate with /erne-quality-gate — scanner runs automatically alongside code-reviewer and performance-profiler.
Animate Mode
Load craft.md + animation.md rules. Key patterns:
- Enter/Exit:
FadeIn.duration(300).springify() — never abrupt appear/disappear
- Gesture-driven: Pan +
withDecay for momentum, snap points with withSpring
- Scroll-linked:
useAnimatedScrollHandler + interpolate with Extrapolation.CLAMP
- Choreography: parent first, children staggered 50ms, simultaneous for related
Analyze Mode
Process reference video through design/video/:
/erne-hig video ./reference.mp4
Auto-detects project stack, generates Reanimated/Gesture Handler code matching the video's motion patterns.
Tokens Mode
Generate typed design tokens from design/tokens/:
/erne-hig tokens
Creates theme/hig-tokens.ts with colors, typography, spacing, shadows — ready for useColorScheme and StyleSheet.create.