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example-game

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UpdatedFebruary 16, 2026 at 03:30

Reference implementation of a generated game using the SDR engine, bitECS 0.4, Phaser 3, and Steam Deck controls. This example demonstrates library usage patterns and controller integration, NOT a game template. Generated games can be any genre, theme, or style. Trigger: "example game", "reference game", "how to write a game", "game patterns".

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