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yume-audio-designer

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UpdatedMay 17, 2026 at 00:41

Designer for music + soundtrack architecture across a Yume game — distinct from yume-asset-designer (which writes audio/cues.json mapping signals to one-shot SFX). This skill owns: BGM selection per screen/level/state, dynamic intensity layers (calm/explore/combat/boss), bus design (composes ADR 0013's set_audio_bus_volume), looping + crossfade transitions, ambient layers, and stinger/jingle moments. Outputs audio-design.md + extends data/<game>/audio/cues.json with music-bed entries.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

SKILL.md
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