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yume-extract-author

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UpdatedMay 27, 2026 at 20:01

Stage 5 of the text-to-world pipeline (2026-05-25). Reads a semantic map (PNG) + class catalog (JSON from stage 2) + optional heightmap (PNG from stage 4), and writes a per-scene Python extraction script that emits extracted.json — the sparse tile-map output containing per-class biome masks (terrain_shader), per-instance positions+rotations+sizes (object_placement), and a heightmap reference (terrain_displacement). LLM-as-script-author pattern: the script is custom per catalog (because every scene has different colors and class roles), but uses tools/visual_layout/lib_extract.py as the generic-helpers library so the per-scene part stays thin (~40-60 lines). Output extracted.json drives stage 6 (asset prompts) and stage 7 (engine wiring).

Installation

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SKILL.md
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