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vn-localization-project

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UpdatedMarch 8, 2026 at 11:44

Build or reorganize a reproducible visual novel or galgame localization project with reverse engineering, editable script roundtrip, runtime patch packaging, source attribution, and regression validation. Use when starting a new title, migrating a legacy patch chain, defining project structure, documenting formats, or preparing tools and tests for script, archive, and runtime localization.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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SKILL.md
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