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blender-skills
blender-skills contains 16 collected skills from kevinbadi, with repository-level occupation coverage and site-owned skill detail pages.
Skills in this repository
Render the same product across multiple HDRI environments and output a comparison grid. Trigger when asked to compare lighting setups, test different environments, show product in multiple settings, or create an HDRI comparison.
Cycle through multiple PolyHaven materials on a product and render each variant. Great for showing color/finish options. Trigger when asked to show material variants, swap textures, create color options, show finish comparisons, or render product in different materials.
Build complete product scenes using PolyHaven assets — HDRI environment, textured ground/pedestal, and optional props from the 3D model library. Trigger when asked to build a product scene, create a showcase setup, add a pedestal, or compose a product shot.
Set up a professional product photography studio in Blender using PolyHaven HDRIs and PBR ground materials. Trigger when asked to create a studio setup, add HDRI lighting, set up product photography, or create a showroom scene.
Apply realistic PBR textures from PolyHaven to any Blender object. Supports metals, wood, concrete, fabric, and more. Trigger when asked to texture an object, apply a material from PolyHaven, make something look like metal/wood/marble, or change object surface.
Import a 3D model (GLB/GLTF) into Blender and apply a sleek, glossy product-shot finish with studio lighting. Trigger when asked to polish a 3D model, make a Meshy AI model look shiny, apply product lighting in Blender, or prepare a 3D asset for product shots.
Export the current Blender scene as a GLB and generate a ready-to-use Three.js HTML viewer with orbit controls, lighting, and auto-rotation. Trigger when asked to export for web, create a Three.js viewer, make a 3D model interactive for a website, or export from Blender for the web.
Automate Blender tasks like creating 3D shapes, managing materials, and retargeting Mixamo animations with real-time control.
Camera starts low and rises up to reveal the full product. Great for dramatic product reveals on a pedestal.
Camera moves forward while rotating around the product. More dynamic than a straight zoom.
Dynamic camera loop with speed ramping - slow reveals on each face, fast whips between. Shows all sides including top and bottom.
Convert a photo into a 3D model using Meshy API and import it into Blender via MCP.
Convert multiple photos (1-4 angles) of the same object into a high-accuracy 3D model using Meshy API and import into Blender.
Seamless looping 360-degree turntable. First and last frames match perfectly for infinite loop playback.
Cinematic slow push-in zoom toward a hero detail on the product. Creates a reveal effect.
360-degree turntable camera orbit around a 3D product. Classic product showcase animation.