Skip to main content
Run any Skill in Manus
with one click

arbiters

Stars0
Forks0
UpdatedJuly 14, 2026 at 01:06

Start or re-enter an Arbiter-Driven Development (ADD) run. Use when you DON'T already know what to work on — to reorient and pick the highest-value next move and propel forward — or as `/arbiters <focus>` to seed a fuzzy direction. NOT the path for a task you can already name (just do that). This file is the SPINE: it holds the garden frame, the four hats, the one rigidity, the roles, and the Never list, then points you to one per-phase sibling file at a time (`walk.md` → `muse.md` → `scout.md` → `discriminate.md` → `commission.md` → `contest.md` → `judge.md` → `gardener.md`, plus the `arbiters-challenge` skill for the generative day and `scene.md` for doctrine). Read this top-to-bottom for the overview, then pick up exactly one phase from its own file. Fire when the user types /arbiters, says "get us started", "where were we", "kick off a run", or "what should we work on next".

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

File Explorer
12 files
SKILL.md
readonly