Use when an agent should prepare or run debug-oriented Feather builds for desktop, web, Android, iOS, or Steam Deck development.
Use when an agent needs to diagnose Love2D behavior from Feather logs, observer values, assets, runtime messages, or telemetry.
Use when an agent should inspect or control a running Feather desktop session through MCP.
Use when an agent should create, preview, tune, export, or QA particle systems with Feather MCP Particle Playground tools.
Use when an agent needs to profile frame time, memory, runtime overhead, hotspots, or performance regressions in a Feather session.
Use when an agent should inspect, configure, enable, or invoke Feather built-in or live-session plugin behavior through MCP.
Use when an agent needs to understand a Feather Love2D project before making code, runtime, plugin, MCP, build, or QA changes.
Use when an agent should act as a QA engineer for a Feather-enabled Love2D game using sessions, replay, logs, debugger state, plugins, and platform builds.