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guild-create-skill

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UpdatedJuly 21, 2026 at 01:51

Gated mint of a NEW skill — the capability parallel to `guild:create-specialist` (`§12`) for skills, not agents; the path phase-aware composition (G-PHASE-COMPOSE) / `guild:team-compose` takes when a phase needs a missing CAPABILITY, not a role. Interview → draft under `.guild/skills/proposed-<name>/` (never the plugin install dir) → trigger boundary scan with `DO NOT TRIGGER` edits gated via `guild:evolve-skill` → paired evals + shadow mode (A=no-skill, B=proposed) → register by a move within `.guild/`. Minted only when a phase gap or `§11.2.1` extraction signals show a recurring capability gap. TRIGGER for "create a new skill for <capability>", "mint a skill for a capability gap", "write a new skill from scratch for <X>", "phase-compose flagged a skill gap — create the skill". DO NOT TRIGGER for minting a specialist/agent (`guild:create-specialist`), evolving or re-tuning an existing skill (`guild:evolve-skill`), composing a team (`guild:team-compose`), or rolling back a skill (`guild:rollback-skill`).

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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