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solid-ruby

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UpdatedJune 20, 2026 at 22:57

Apply SOLID as design judgment for Ruby, not as a mechanical rulebook. Use this skill when deciding WHETHER a SOLID refactor is warranted, when a class "feels wrong" but you're not sure splitting helps, when reviewing code for over-application (anemic models, service-object sludge, concern drawers, over-injection), or when reasoning about how Ruby's open classes, duck typing, and protocols change what each principle actually buys you. Complements the solid-principles skill, which covers detection heuristics and refactoring mechanics.

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