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gkz-authoring

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UpdatedJune 1, 2026 at 19:48

How to AUTHOR a gkz simulation in Zig — define a Registry + components, write systems (SimCtx + Query), emit events, declare specs (invariants + metrics), build a seed→World, and the determinism rules you must respect. Use when writing or editing the simulation core of a gkz game. Anchored on examples/roguelike/src/game.zig.

Installation

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