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game-narrative

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UpdatedJune 30, 2026 at 14:35

You MUST consult this skill when designing applied narrative mechanics — deduction systems, mystery design, non-linear story discovery, search-based storytelling, NPC agency, or interactive storytelling techniques. Also trigger when writing NPCs that feel alive, designing detective game loops, structuring player-driven revelation, or making story feel non-mechanical. NOT for diagnosing story-gameplay conflict at the system level (see game-design) or engine-specific implementation (see godot, love2d).

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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