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3d-space-rocks-demo

3d-space-rocks-demo contains 9 collected skills from McFuzzySquirrel, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
9
Stars
0
updated
2026-03-18
Forks
0
Occupation coverage
1 occupation categories · 100% classified
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Skills in this repository

create-readme
software-developers

Create a README.md file for the project

2026-03-18
ejs-session-init
software-developers

Initialize an Engineering Journey System (EJS) session by creating a Session Journey file, refreshing the ADR/journey database index, and setting up metadata for continuous recording throughout the session.

2026-03-18
ejs-session-wrapup
software-developers

Finalize an Engineering Journey System (EJS) session by completing all journey sections, populating machine extracts, evaluating the ADR decision rubric, and optionally creating an ADR document.

2026-03-18
ejs-sub-agent-capture
software-developers

Capture sub-agent decisions, rationale, and inter-agent handoffs during multi-agent Engineering Journey System (EJS) workflows. Ensures that delegated work is properly attributed and traceable.

2026-03-18
create-game-entity
software-developers

Scaffolds a typed gameplay entity module (player, asteroid, projectile) with lifecycle, update logic, and event hooks for the 3D Space Rocks architecture.

2026-03-18
create-particle-effect
software-developers

Creates reusable particle and impact-feedback effects for 3D Space Rocks with performance-aware defaults and gameplay event integration.

2026-03-18
implement-ui-screen
software-developers

Implements a Babylon GUI screen or overlay pattern for 3D Space Rocks, including keyboard navigation, accessibility checks, and state lifecycle hooks.

2026-03-18
setup-babylonjs-scene
software-developers

Sets up the Babylon.js engine, scene, camera, lighting, and asset loading pipeline for 3D Space Rocks.

2026-03-18
forge-build-agent-team
software-developers

Analyze a Product Requirements Document (PRD) and generate a complete team of GitHub Copilot custom agents and reusable skills tailored to the project. Use this skill when asked to create, scaffold, or design a development team from a PRD or technical specification.

2026-03-18