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upgrade-ksa

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UpdatedJuly 25, 2026 at 15:56

Validate the unscience mod suite against a new upstream Kitten Space Agency (KSA) game build — the break-check playbook run when the game / its decompiled sources are bumped and you must decide what unscience needs fixed. Covers how to diff the CURRENT (new) vs PREVIOUS (old) game-assemblies trees, build-as-alarm (and the KSAFolder trap that fakes a catastrophic break), the string-reflection watchlist that fails silently at runtime, GLSL/byte-offset/render coupling the compiler cannot see, semantic drift with no symbol change, the known-broken baseline you must NOT re-report as new, and which scope/ + plans/ docs to update in lockstep. Use when asked to "check unscience against the new KSA build", "upgrade KSA", run the version-diff / break-check, or review a game update's impact. REQUIRES two KSA game-assemblies trees: CURRENT and PREVIOUS.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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