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coworld
coworld contains 66 collected skills from Metta-AI, with repository-level occupation coverage and site-owned skill detail pages.
Skills in this repository
Use when improving a Coworld player through one diagnosed failure and completed comparison evidence.
Use when compiling, validating, and uploading a notsus change as a new Crewrift policy version.
Use when decoding a Crewrift replay for authoritative deaths, survival, movement, roles, tasks, or rewards.
Use when verifying that the notsus Bedrock vote advisor fires before an advisor-sensitive evaluation.
Use when classifying a stuck, failed, empty, or zero-scoring evaluation as infrastructure or policy failure.
Use when finding and statistically confirming a reproducible Crewrift crux before changing the policy.
Use before evaluations or after roster churn to resolve live policy versions and restore the champion flag.
Use when running a hosted Crewrift policy A/B and judging it with Wilson confidence intervals.
Use when monitoring Crewrift evaluations, rounds, or rankings across turns with a persistent poller.
Use for Crewrift-specific ab methodology recipes when optimizing a player.
Use for Crewrift-specific agent workflow collab recipes when optimizing a player.
Use for Crewrift-specific build submit packaging recipes when optimizing a player.
Use for Crewrift-specific crewmate tactics recipes when optimizing a player.
Use for Crewrift-specific data science refit recipes when optimizing a player.
Use for Crewrift-specific env toolchain recipes when optimizing a player.
Use for Crewrift-specific experiment discipline recipes when optimizing a player.
Use for Crewrift-specific harness sdk protocol recipes when optimizing a player.
Use for Crewrift-specific imposter tactics recipes when optimizing a player.
Use for Crewrift-specific meeting voting social recipes when optimizing a player.
Use for Crewrift-specific navigation pathfinding recipes when optimizing a player.
Use for Crewrift-specific perception decoding recipes when optimizing a player.
Use for Crewrift-specific suspicion belief recipes when optimizing a player.
Use for Crewrift-specific tooling analysis recipes when optimizing a player.
Use for reusable ab methodology recipes in software and coding-agent work.
Use for reusable agent workflow collab recipes in software and coding-agent work.
Use for reusable build submit packaging recipes in software and coding-agent work.
Use for reusable data science refit recipes in software and coding-agent work.
Use for reusable env toolchain recipes in software and coding-agent work.
Use for reusable experiment discipline recipes in software and coding-agent work.
Use for reusable harness sdk protocol recipes in software and coding-agent work.
Use for reusable navigation pathfinding recipes in software and coding-agent work.
Use for reusable perception decoding recipes in software and coding-agent work.
Use for reusable suspicion belief recipes in software and coding-agent work.
Use for reusable tooling analysis recipes in software and coding-agent work.
Use for ab methodology recipes in scripted Coworld policy optimization.
Use for agent workflow collab recipes in scripted Coworld policy optimization.
Use for build submit packaging recipes in scripted Coworld policy optimization.
Use for crewmate tactics recipes in scripted Coworld policy optimization.
Use for data science refit recipes in scripted Coworld policy optimization.
Use for env toolchain recipes in scripted Coworld policy optimization.