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crewrift-experiment

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UpdatedJune 27, 2026 at 15:33

Use to test ONE hypothesis about crewborg's behaviour rigorously — design an experiment, adversarially criticize it for falsifiability, redesign until it's valid + cheap, run it, and reach a verdict. Triggers: 'test this hypothesis', 'how do we find out if X', 'I think it might be Y — let's check', 'design an experiment for this', 'does this actually test what we think'. Standalone on a hunch, or called by crewrift-diagnose with a hypothesis it generated. Leans on crewrift-event-warehouse (re-analyse existing data), crewrift-ab (a designed run), and trace-logs (instrumentation).

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