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crewrift-diagnose

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UpdatedJune 9, 2026 at 16:25

Use to turn a Crewrift report's signals into evidence-grounded, MECHANISTIC improvement hypotheses — by investigating the replays/logs/code for *why* a behavior happens (or fails to), then presenting candidate directions to the human. Triggers: 'why is crewborg weak at X', 'what should we try / where should we go next', 'form hypotheses', 'diagnose this weakness', 'what's the mechanism behind Y', 'turn this report into directions', 'we got lucky in some games — can we engineer that'. Optional AUGMENTATION of the Report step — it adds candidate hypotheses alongside the report's replay-pointers; it does not replace the human's direction call. Pairs with crewrift-report (signals in) and crewrift-ab (to test a hypothesis).

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