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unity-clean-architecture-review

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UpdatedJuly 18, 2026 at 11:33

Review Unity C# code for Clean Architecture and SOLID compliance, with specific attention to the separation between MonoBehaviour/presentation, plain-C# domain logic, and Unity/infrastructure concerns. Use this whenever the user asks to review, audit, or sanity-check a script or system before merging it, asks "is this code clean?", flags tight coupling or untestable code, or wants a second opinion on how a new gameplay system should be structured. Also trigger proactively when a user pastes a new MonoBehaviour and asks for feedback, even if they don't say "architecture" or "SOLID" explicitly.

Installation

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