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funpack-content

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UpdatedJune 19, 2026 at 00:50

Add content to a funpack game through the bake pipelines — sprites & atlases, levels (.flvl), tilemaps (.tiles + ASCII grids), rigged 3D models (.fpm), UI screens (.fui), and audio. Use when adding art, a level, a tile map, a character model, a menu/HUD, or sound to a game. Covers the authoring source formats, the generated gen/*.gen.fun seams, the typed handles/Refs, and the bake gates. Triggers on "add a sprite/atlas", "Draw::Sprite", ".flvl/level", ".tiles/tilemap", ".fpm/model/rig", ".fui/UI/HUD/menu", "funpack audio/sound/music", "asset manifest", "gen seam".

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SKILL.md
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