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svg-character-animator

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UpdatedJuly 15, 2026 at 20:53

Generate production-quality SVG character animations — state machines that morph between N SVG states (2–10) with per-state idle motion (breathing, blinking, swaying). Use whenever the user wants to animate a character or mascot between poses/emotions, morph icons/illustrations between forms, build interactive SVG state machines, or add ambient idle motion to vector graphics. Triggers include character/mascot animation, SVG path interpolation, character emotion transitions, icon toggles with animation, multi-state vector animations, or "make this SVG come alive." Also use when the user references Figma frames they want morphing between, even if they don't say "morph" explicitly, and whenever the user wants to port or export an SVG/Figma character animation to SwiftUI or iOS (the skill ships a design-in-browser, ship-to-iOS pipeline with a Swift exporter).

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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