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rust-object-design

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UpdatedJuly 5, 2026 at 11:40

Guide Rust domain object and data structure design for expressive, maintainable code. Use when modeling Rust structs, enums, newtypes, value objects, entities, aggregates, builders, domain invariants, state machines, or when reviewing Rust code for primitive obsession, anemic models, invalid states, public mutable fields, or misplaced business behavior.

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