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scml-mod-development

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UpdatedMay 29, 2026 at 05:04

Create, configure, and debug SugarCube-2 ModLoader (SCML) mods. Use this skill whenever the user is building a mod for any SugarCube-2-based game using ModLoader — including writing boot.json manifests, choosing script loading stages (inject_early, earlyload, preload, scriptFileList), using the ModUtils API, setting up AddonPlugin dependencies, handling image replacement via HtmlTagSrcHook, using lifecycle hooks, packaging .mod.zip files, or troubleshooting mod loading issues. Also applies when the user mentions DoL mods, Degrees of Lewdity mods, SugarCube modding, twee passages for modloader, or mod packaging. This skill covers the full SCML ecosystem including Maplebirch framework integration.

Installation

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