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lastlight-evals-loop

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UpdatedJuly 17, 2026 at 04:37

Drive a Last Light EVAL toward a target score with a disciplined, anti-gaming improvement loop — run → mine failures → propose candidate fix(es) → re-measure → keep the best or revert → repeat. Use when the user wants to "improve / raise the pr-review F1", "make the reviewer better against the eval", "close the loop on evals", "iterate on prompts/skills to pass more cases", or "tune the workflow to hit a score target". The loop diagnoses on a TRAIN split and validates on a BLIND held-out split so fixes must generalize, not overfit; it prefers generic overlay prompt/skill edits, and stops for human sign-off before editing any gold answer. For a one-off run/compare use lastlight-evals; to hand-fork a workflow/prompt use lastlight-overlay. Needs an already-scaffolded evals workspace (lastlight-evals) with a pr-review dataset.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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