| name | tui-development |
| description | Guide for developing the OpenShell TUI — a ratatui-based terminal UI for the OpenShell platform. Covers architecture, navigation, data fetching, theming, UX conventions, and development workflow. Trigger keywords - term, TUI, terminal UI, ratatui, openshell-tui, tui development, tui feature, tui bug. |
OpenShell TUI Development Guide
Comprehensive reference for any agent working on the OpenShell TUI.
1. Overview
The OpenShell TUI is a ratatui-based terminal UI for the OpenShell platform. It provides a keyboard-driven interface for managing gateways, sandboxes, and logs — the same operations available via the openshell CLI, but with a live, interactive dashboard.
- Launched via:
openshell term or mise run term
- Crate:
crates/openshell-tui/
- Key dependencies:
ratatui (workspace version) — uses frame.size() (not frame.area())
crossterm (workspace version) — terminal backend and event polling
tonic with TLS — gRPC client for the OpenShell gateway
tokio — async runtime for event loop, spawned tasks, and mpsc channels
openshell-core — proto-generated types (OpenShellClient, request/response structs)
openshell-bootstrap — gateway discovery (list_gateways())
- Theme: Adaptive dark/light via
Theme struct — NVIDIA-branded green accents. Controlled by --theme flag, OPENSHELL_THEME env var, or auto-detection.
2. Domain Object Hierarchy
The data model follows a strict hierarchy: Gateway > Sandboxes > Logs.
Gateway (discovered via openshell_bootstrap::list_gateways())
└── Sandboxes (fetched via gRPC ListSandboxes)
└── Logs (fetched via GetSandboxLogs + streamed via WatchSandbox)
- Gateways are discovered from on-disk config via
openshell_bootstrap::list_gateways(). Each gateway has a name, endpoint, and local/remote flag.
- Sandboxes belong to the active gateway. Fetched via
ListSandboxes gRPC call with a periodic tick refresh. Each sandbox has: id, name, phase, created_at_ms, and spec.template.image.
- Logs belong to a single sandbox. Initial batch fetched via
GetSandboxLogs (500 lines), then live-tailed via WatchSandbox with follow_logs: true.
The title bar always reflects this hierarchy, reading left-to-right from general to specific:
OpenShell │ Current Gateway: <name> (<status>) │ <screen/context>
3. Navigation & Screen Architecture
Screens (Screen enum)
Top-level layouts that own the full content area. Each has its own nav bar hints.
| Screen | Description | Module |
|---|
Dashboard | Gateway list (top) + sandbox table (bottom) | ui/dashboard.rs |
Sandbox | Single-sandbox view — detail or logs depending on Focus | ui/sandbox_detail.rs, ui/sandbox_logs.rs |
Focus (Focus enum)
Tracks which panel currently receives keyboard input.
| Focus | Screen | Description |
|---|
Gateways | Dashboard | Gateway list panel has input focus |
Sandboxes | Dashboard | Sandbox table panel has input focus |
SandboxDetail | Sandbox | Sandbox detail view (name, status, image, age) |
SandboxLogs | Sandbox | Log viewer with structured rendering |
Screen dispatch
The top-level ui::draw() function (ui/mod.rs) handles the chrome (title bar, nav bar, command bar) and dispatches to the correct screen module:
match app.screen {
Screen::Dashboard => dashboard::draw(frame, app, chunks[1]),
Screen::Sandbox => draw_sandbox_screen(frame, app, chunks[1]),
}
Within the Sandbox screen, focus determines which sub-view renders:
match app.focus {
Focus::SandboxLogs => sandbox_logs::draw(frame, app, area),
_ => sandbox_detail::draw(frame, app, area),
}
Layout structure
Every frame renders four vertical regions:
┌─────────────────────────────────────────────┐
│ Title bar (1 row) — brand + gateway + context│
├─────────────────────────────────────────────┤
│ │
│ Main content (flexible) │
│ │
├─────────────────────────────────────────────┤
│ Nav bar (1 row) — context-sensitive key hints│
├─────────────────────────────────────────────┤
│ Command bar (1 row) — `:` command input │
└─────────────────────────────────────────────┘
Title bar examples
- Dashboard:
OpenShell │ Current Gateway: openshell (Healthy) │ Dashboard
- Sandbox detail:
OpenShell │ Current Gateway: openshell (Healthy) │ Sandbox: my-sandbox
Adding a new screen
- Add a variant to
Screen in app.rs.
- Create a new module under
src/ui/ with a pub fn draw(frame, app, area).
- Add the module declaration in
ui/mod.rs.
- Add a match arm in
ui::draw() to dispatch to the new module.
- Add relevant
Focus variants if the screen has multiple panels.
- Add key handling methods in
App for the new focus states.
- Add nav bar hints in
draw_nav_bar() for the new screen/focus combinations.
4. Data Fetching Pattern
Initial fetch first, then stream
Always grab a batch of initial data so the UI has content immediately, then attach streaming for live updates.
Logs example (spawn_log_stream in lib.rs):
Phase 1: GetSandboxLogs → 500 initial lines → send via Event::LogLines
Phase 2: WatchSandbox(follow_logs: true) → live tail → send via Event::LogLines
Sandboxes: Currently fetched via ListSandboxes on a 2-second tick. Could be enhanced with a watch mechanism.
Never block the event loop
All network calls must be spawned as async tasks via tokio::spawn. The event loop in lib.rs must remain responsive to keyboard input and rendering at all times.
Pattern:
let handle = tokio::spawn(async move {
let result = client.some_rpc(request).await;
let _ = tx.send(Event::SomeData(result));
});
Loading states
Show "Loading..." while async data is in flight (see sandbox_logs.rs — renders a loading message when filtered is empty and sandbox_log_lines is also empty).
Event channel
Background tasks communicate with the event loop via mpsc::UnboundedSender<Event>. The EventHandler provides a sender() method to clone the transmit handle:
spawn_log_stream(&mut app, events.sender());
let _ = tx.send(Event::LogLines(lines));
gRPC timeouts
All gRPC calls use a 5-second timeout via tokio::time::timeout:
tokio::time::timeout(Duration::from_secs(5), client.health(req)).await
5. Style Guide & Colors
Theme System (theme.rs)
Colors and styles are defined in crates/openshell-tui/src/theme.rs via the Theme struct. The TUI supports dark and light terminal backgrounds.
Theme selection
Theme mode is controlled by three mechanisms (highest priority first):
--theme dark|light|auto CLI flag on openshell term
OPENSHELL_THEME environment variable
- Auto-detection via
COLORFGBG env var (falls back to dark)
The ThemeMode enum (Auto, Dark, Light) is resolved at startup via theme::detect() before entering raw mode.
Brand colors (theme::brand)
| Constant | Value | Usage |
|---|
NVIDIA_GREEN | Color::Rgb(118, 185, 0) | Primary accent (dark theme) |
NVIDIA_GREEN_DARK | Color::Rgb(80, 140, 0) | Primary accent (light theme — darker for contrast) |
EVERGLADE | Color::Rgb(18, 49, 35) | Dark green — borders, title bar bg (dark theme) |
MAROON | Color::Rgb(128, 0, 0) | Pacman chase animation |
Theme struct fields
The Theme struct has 16 Style fields, accessed at runtime via app.theme:
| Field | Dark value | Light value | Usage |
|---|
text | White fg | Near-black fg | Default body text |
muted | White + DIM | Gray fg | Secondary info, separators |
heading | White + BOLD | Near-black + BOLD | Panel titles, names |
accent | NVIDIA_GREEN fg | NVIDIA_GREEN_DARK fg | Selected row marker, source labels |
accent_bold | NVIDIA_GREEN + BOLD | NVIDIA_GREEN_DARK + BOLD | Brand text, command prompt |
selected | BOLD only | BOLD only | Selected row emphasis |
border | EVERGLADE fg | Light sage fg | Unfocused panel borders |
border_focused | NVIDIA_GREEN fg | NVIDIA_GREEN_DARK fg | Focused panel borders |
status_ok | NVIDIA_GREEN fg | NVIDIA_GREEN_DARK fg | Healthy, INFO, Ready |
status_warn | Yellow fg | Dark yellow fg | Degraded, WARN, Provisioning |
status_err | Red fg | Dark red fg | Unhealthy, ERROR |
key_hint | NVIDIA_GREEN fg | NVIDIA_GREEN_DARK fg | Keyboard shortcut labels |
log_cursor | EVERGLADE bg | Light green bg | Selected log line highlight |
claw | MAROON + BOLD | MAROON + BOLD | Pacman animation |
title_bar | White on EVERGLADE + BOLD | Near-black on light green + BOLD | Title bar strip |
badge | Black on NVIDIA_GREEN + BOLD | White on NVIDIA_GREEN_DARK + BOLD | Notification badges |
Accessing the theme in draw functions
The Theme is stored on App and accessed via a local alias:
fn draw_my_widget(frame: &mut Frame<'_>, app: &App, area: Rect) {
let t = &app.theme;
frame.render_widget(
Paragraph::new(Span::styled("Hello", t.text)),
area,
);
}
For functions that don't take &App (e.g., detail popups, helpers), pass &Theme as a parameter:
fn draw_detail_popup(frame: &mut Frame<'_>, data: &MyData, area: Rect, theme: &Theme) {
let t = theme;
}
Visual conventions
- Selected row: Green
▌ left-border marker on the selected row. Active gateway also gets a green ● dot.
- Focused panel: Border changes from
border to border_focused style.
- Status indicators: Green for healthy/ready/info, yellow for degraded/provisioning/warn, red for unhealthy/error.
- Separators: Muted
│ characters between title bar segments and nav bar sections.
- Log source labels:
"sandbox" source renders in accent (green), "gateway" in muted.
6. UX Conventions
Destructive actions require confirmation
Always show a y/n confirm dialog before delete, stop, or other irreversible operations.
Delete sandbox 'my-sandbox'? [y] Confirm [Esc] Cancel
The confirm_delete flag in App gates destructive key handling — while true, only y, n, and Esc are processed.
CLI parity
TUI actions should parallel openshell CLI commands so users have familiar mental models:
| CLI Command | TUI Equivalent |
|---|
openshell sandbox list | Sandbox table on Dashboard |
openshell sandbox delete <name> | [d] on sandbox detail, then [y] to confirm |
openshell logs <name> | [l] on sandbox detail to open log viewer |
openshell status | Status in title bar + gateway list |
When adding new TUI features, check what the CLI offers and maintain consistency.
Scrollable views follow k9s conventions
Any scrollable content (logs, future long lists) should follow the k9s autoscroll pattern:
- Autoscroll on by default — when entering a scrollable view, it auto-follows new content
- Scrolling up pauses — any upward scroll (keyboard or mouse) disables autoscroll
f or G re-enables — jump to bottom and resume following
- Visual indicator — show
● FOLLOWING (green) or ○ PAUSED (yellow) in the panel footer
- Mouse scroll supported —
ScrollUp/ScrollDown events move by 3 lines and respect autoscroll state
- Scroll position shown —
[current/total] in the panel footer
State is tracked via log_autoscroll: bool on App. The scroll_logs(delta) method handles both keyboard and mouse input uniformly.
Long content: truncate + detail popup
When content can exceed the viewport width (log lines, field lists, etc.):
- Truncate in the list view — hard-cut at the viewport's inner width and append
…. This keeps density high and avoids wrapping that breaks the 1-line-per-entry model.
- Enter opens a detail popup — a centered overlay showing the full untruncated content with word-wrap.
Esc or Enter closes it. Track the open state via Option<usize> index.
- Drop noise in the list view — omit empty fields, remove developer-internal info (like module paths / tracing targets) that the user doesn't need at a glance.
- Smart field ordering — for known message types (e.g. CONNECT, L7_REQUEST), put the most important fields first and trail with process ancestry / noise. Unknown types sort alphabetically.
- Show everything in the popup — the detail popup is where target, all fields (including empty ones if useful), and the full message are visible.
This pattern should be reused for any future view with potentially long entries.
Vim-style navigation
| Key | Action |
|---|
j / Down | Move selection down |
k / Up | Move selection up |
g | Jump to top (logs), disables autoscroll |
G | Jump to bottom (logs), re-enables autoscroll |
f | Follow / re-enable autoscroll (logs) |
Tab / BackTab | Switch between panels on Dashboard |
Enter | Select / drill into item; open detail popup in logs |
Esc | Go back one level |
q | Quit (from any screen) |
Ctrl+C | Force quit |
Keyboard-first, mouse-augmented
All actions are accessible via keyboard shortcuts displayed in the nav bar. The nav bar is context-sensitive — it shows different hints depending on the current screen and focus state. Mouse scrolling is supported as a convenience but never required — every action must have a keyboard equivalent.
Command mode
: enters command mode (like vim). The command bar renders at the bottom with a green : prompt and a block cursor. Currently supports:
:q / :quit — exit the application
Esc returns to normal mode. Enter executes the command.
Screen-specific key hints
Dashboard (Gateways focus):
[Tab] Switch Panel [Enter] Select [j/k] Navigate │ [:] Command [q] Quit
Dashboard (Sandboxes focus):
Same as above.
Sandbox (Detail focus):
[l] Logs [d] Delete │ [Esc] Back to Dashboard [q] Quit
Sandbox (Logs focus):
[j/k] Scroll [Enter] Detail [g/G] Top/Bottom [f] Follow [s] Source: <filter> │ [Esc] Back [q] Quit
7. Architecture & Key Files
| File | Purpose |
|---|
crates/openshell-tui/Cargo.toml | Crate manifest — dependencies on openshell-core, openshell-bootstrap, ratatui, crossterm, tonic, tokio |
crates/openshell-tui/src/lib.rs | Entry point. Event loop, gRPC calls (refresh_health, refresh_sandboxes, spawn_log_stream, handle_sandbox_delete), gateway switching, mTLS channel building |
crates/openshell-tui/src/app.rs | App state struct, Screen/Focus/InputMode/LogSourceFilter enums, LogLine struct, GatewayEntry, all key handling logic |
crates/openshell-tui/src/event.rs | Event enum (Key, Mouse, Tick, Resize, LogLines), EventHandler with mpsc channels and crossterm polling |
crates/openshell-tui/src/theme.rs | colors module (NVIDIA_GREEN, EVERGLADE, BG, FG) and styles module (all Style constants) |
crates/openshell-tui/src/ui/mod.rs | Top-level draw() dispatcher, draw_title_bar, draw_nav_bar, draw_command_bar, screen routing |
crates/openshell-tui/src/ui/dashboard.rs | Dashboard screen — gateway list table (top) + sandbox table (bottom) |
crates/openshell-tui/src/ui/sandboxes.rs | Reusable sandbox table widget with columns: Name, Status, Created, Age, Image |
crates/openshell-tui/src/ui/sandbox_detail.rs | Sandbox detail view — name, status, image, created, age, delete confirmation dialog |
crates/openshell-tui/src/ui/sandbox_logs.rs | Structured log viewer — timestamp, source, level, target, message, key=value fields, scroll position, source filter |
Module dependency flow
lib.rs (event loop, gRPC, async tasks)
├── app.rs (state + key handling)
├── event.rs (Event enum + EventHandler)
├── theme.rs (colors + styles)
└── ui/
├── mod.rs (draw dispatcher, chrome)
├── dashboard.rs (gateway list + sandbox table layout)
├── sandboxes.rs (sandbox table widget)
├── sandbox_detail.rs (detail view)
└── sandbox_logs.rs (log viewer)
8. Technical Notes
Dependency constraints
openshell-tui cannot depend on openshell-cli — this would create a circular dependency. TLS channel building for gateway switching is done directly in lib.rs using tonic::transport primitives (Certificate, Identity, ClientTlsConfig, Endpoint).
- mTLS certs are read from
~/.config/openshell/gateways/<name>/mtls/ (ca.crt, tls.crt, tls.key).
Proto generated code
Proto types come from openshell-core which generates them from OUT_DIR via include!. They are not checked into the repo. Import paths look like:
use openshell_core::proto::openshell_client::OpenShellClient;
use openshell_core::proto::{ListSandboxesRequest, GetSandboxLogsRequest, ...};
Proto field gotchas
DeleteSandboxRequest uses the name field (not id):
let req = openshell_core::proto::DeleteSandboxRequest { name: sandbox_name };
WatchSandboxRequest has extra fields beyond what you might need — always use ..Default::default():
let req = openshell_core::proto::WatchSandboxRequest {
id: sandbox_id,
follow_status: false,
follow_logs: true,
follow_events: false,
log_tail_lines: 0,
..Default::default()
};
SandboxLogLine proto fields: sandbox_id, timestamp_ms, level, target, message, source, fields (HashMap<String, String>).
GetSandboxLogsRequest fields: sandbox_id, lines (u32), since_ms (i64), sources (Vec), min_level (String).
ListSandboxesRequest fields: limit (i64), offset (i64).
gRPC timeouts
All gRPC calls use a 5-second timeout:
tokio::time::timeout(Duration::from_secs(5), client.health(req)).await
The connect timeout for gateway switching is 10 seconds with HTTP/2 keepalive at 10-second intervals.
Log streaming lifecycle
- User presses
[l] on sandbox detail → pending_log_fetch = true
- Event loop sees the flag → calls
spawn_log_stream()
- Previous stream handle is aborted via
cancel_log_stream()
- New
tokio::spawn task: fetches initial 500 lines, then streams via WatchSandbox
- Lines arrive as
Event::LogLines and are appended to app.sandbox_log_lines
- Auto-scroll kicks in if the user is near the bottom (within 5 lines)
- Stream is cancelled when user presses
Esc or navigates away (handle is .abort()ed)
Gateway switching lifecycle
- User selects a different gateway and presses
Enter → pending_gateway_switch = Some(name)
- Event loop calls
handle_gateway_switch()
- New mTLS channel is built via
connect_to_gateway()
- On success:
app.client is replaced, reset_sandbox_state() clears all sandbox data, refresh_data() fetches health + sandboxes for the new gateway
- On failure:
status_text shows the error
9. Development Workflow
Build and run
cargo build -p openshell-tui
mise run term
mise run term:dev
cargo fmt -p openshell-tui
cargo clippy -p openshell-tui
Pre-commit
Always run before committing:
mise run pre-commit
Gateway changes
If you change sandbox or server code that affects the backend, restart or redeploy the gateway for the compute platform you are using.
For Docker-backed local development:
mise run gateway:docker
For Kubernetes Helm deployments:
helm upgrade --install openshell deploy/helm/openshell --namespace openshell
For Kubernetes, pick up new sandbox images after changing sandbox code by deleting the pod manually so it gets recreated:
kubectl delete pod <pod-name> -n <namespace>
Adding a new gRPC call
- Check the proto definitions in
openshell-core for available RPCs and message types.
- Add the call in
lib.rs following the existing pattern (timeout wrapper, error handling, state update).
- If the call is triggered by a key press, add a
pending_* flag to App and handle it in the event loop.
- If the call returns streaming data, spawn it as a background task and send results via
Event variants.
Adding a new Event variant
- Add the variant to
Event in event.rs.
- Handle it in the
match events.next().await block in lib.rs.
- Update
App state as needed from the event data.