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surface-colour

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UpdatedJune 7, 2026 at 13:28

Build perceptually uniform, accessible colour systems using OKLCH. Use when creating colour palettes, defining colour tokens, setting up light/dark themes, checking or fixing contrast, generating colour scales, choosing brand colours, configuring semantic colour mapping, or debugging colour that looks "off" across hues. Also triggers for OKLCH, LCH, colour contrast, WCAG, APCA, colour blindness, gamut, perceptual uniformity, dark mode colours, or "these colours don't feel right". Covers why HSL fails, scale generation, chroma tapering, semantic colour mapping, light/dark themes, WCAG/APCA contrast, colour blindness, and P3. Does NOT cover human-readable colour naming or palette taxonomy (use system-naming), typography, animation, interaction design, platform quirks, or component APIs.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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