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surface-interaction

Stars14
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UpdatedMay 8, 2026 at 12:57

Make interaction design decisions about gestures, spatial logic, timing intent, and physical behaviour. Use when building swipe-to-dismiss, drag-and-drop, swipe-to-reveal, pinch-to-zoom, pull-to-refresh, navigation transitions, scroll-linked interactions, command menus, or deciding whether something should animate. Covers gesture intent, spatial consistency, kinetic physics, interruptibility, frequency calibration, metaphor reuse, snap points, progressive reveal, and elastic resistance. Does NOT provide easing curves, duration values, or animation code (use surface-motion). Does NOT cover platform quirks, CSS details, or accessibility specifics (use surface-details). Does NOT cover colour, typography, or component APIs.

Installation

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