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orion-framework-skill-authoring

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UpdatedJuly 8, 2026 at 23:13

Use when a user describes how an Orion or Unreal Engine game framework module, plugin, subsystem, UI layer, gameplay feature, or tool should be used and Codex must inspect local project plus engine source, extract portable implementation guidance, and create or update repo-local Skills under .agents/skills without project names, absolute paths, or machine-specific assumptions. Also use when consolidating repo-local Skills, choosing whether to merge a narrow Skill into an existing Skill, or enforcing Skill naming rules such as unreal-* for Unreal source/API guidance and orion-* for Orion framework guidance.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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4 files
SKILL.md
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