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gdscript-quality

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UpdatedJuly 8, 2026 at 11:40

Write production-quality, statically typed GDScript for Godot 4.x. Use this skill whenever you create, edit, refactor, or review .gd files or any Godot project code — even if the user does not mention types, warnings, or code quality ("add a feature to my Godot game" or "fix this script" counts). Covers type annotations, typed Arrays and Dictionaries, eliminating UNTYPED_*/UNSAFE_* warnings, GDScript naming and script organization, node access and signal patterns, and headless verification with the bundled check script.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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