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kiln
kiln contains 10 collected skills from Paulwhoisaghostnet, with repository-level occupation coverage and site-owned skill detail pages.
Skills in this repository
Use when extracting Tezos blockchain/indexer data and persisting it into Supabase with idempotent upserts, incremental checkpoints, and verification queries.
Use as a top-level Tezos orchestrator that routes to contract lifecycle, wallet ops, data pipeline, visualization, and non-custodial game-influence skills based on request scope.
Use for game system design and implementation with modular loops, audit-friendly progression, secure moderation/liveops controls, and optional non-custodial blockchain-signal game influences.
Use when running delegated subagent rounds to generate prototypes, harvest evidence and feedback, patch skills with extracted knowledge, and clean up temporary project workspaces.
Use when implementing or changing Tezos smart contracts with style-matrix mapping, compile/artifact sync, security coverage, and test/deploy readiness checks.
Use when hardening Tezos dApp wallet flows: connect, network switching, chain-id verification, and reliable origination/operation handling.
Use when building Tezos or Objkt data visualizations and non-custodial game signal systems in Three.js or p5.js, including bounded query design, Objkt->TzKT fallbacks, deterministic QA, and browser-safe checkpoint workflows.
Use for UI/UX delivery that requires architecture docs, remediation planning, onboarding, and high-quality handoff artifacts.
Use for local-first media pipelines and self-contained mintable package exports with ffmpeg/wasm deployment safety and offline validation.
Use for debugging 3js/p5js visual simulations with deterministic hooks, fixed-step controls, and artifacted visual regression validation.