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kiln

kiln contains 10 collected skills from Paulwhoisaghostnet, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
10
Stars
2
updated
2026-05-05
Forks
0
Occupation coverage
3 occupation categories · 100% classified
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Skills in this repository

tezos-data-to-supabase-pipeline
software-developers

Use when extracting Tezos blockchain/indexer data and persisting it into Supabase with idempotent upserts, incremental checkpoints, and verification queries.

2026-05-05
tezos-superstack
software-developers

Use as a top-level Tezos orchestrator that routes to contract lifecycle, wallet ops, data pipeline, visualization, and non-custodial game-influence skills based on request scope.

2026-05-05
game-systems-and-liveops
software-developers

Use for game system design and implementation with modular loops, audit-friendly progression, secure moderation/liveops controls, and optional non-custodial blockchain-signal game influences.

2026-04-13
subagent-skill-harvest-loop
software-developers

Use when running delegated subagent rounds to generate prototypes, harvest evidence and feedback, patch skills with extracted knowledge, and clean up temporary project workspaces.

2026-04-13
tezos-contract-lifecycle
software-developers

Use when implementing or changing Tezos smart contracts with style-matrix mapping, compile/artifact sync, security coverage, and test/deploy readiness checks.

2026-04-13
tezos-dapp-wallet-ops
software-developers

Use when hardening Tezos dApp wallet flows: connect, network switching, chain-id verification, and reliable origination/operation handling.

2026-04-13
tezos-objkt-visualization-workbench
software-developers

Use when building Tezos or Objkt data visualizations and non-custodial game signal systems in Three.js or p5.js, including bounded query design, Objkt->TzKT fallbacks, deterministic QA, and browser-safe checkpoint workflows.

2026-04-13
uiux-delivery-handoff
web-and-digital-interface-designers

Use for UI/UX delivery that requires architecture docs, remediation planning, onboarding, and high-quality handoff artifacts.

2026-04-13
video-local-pipeline-and-mintable-export
software-developers

Use for local-first media pipelines and self-contained mintable package exports with ffmpeg/wasm deployment safety and offline validation.

2026-04-13
visual-sim-debug-3js-p5js
web-developers

Use for debugging 3js/p5js visual simulations with deterministic hooks, fixed-step controls, and artifacted visual regression validation.

2026-04-13