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zicato

zicato contains 26 collected skills from pedapudi, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
26
Stars
2
updated
2026-07-11
Forks
1
Occupation coverage
3 occupation categories · 100% classified
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Skills in this repository

zicato-build-board
computer-occupations-all-other

The board-builder copilot's deep board-craft guide — designing board entries, judges, and the weighted loss through a GUI as a DRAFT applied on confirmation. Use when a copilot is helping an operator design a board, declare judges, shape the loss to express an objective, hold out a slice, or fix a toothless eval. Covers entries (single/multi-turn, expectations, tags incl. holdout, weight), judges (declared/in-run, judge_name, per_judge_weights, board_meta, the collusion-guarded emulator), and how the loss knobs combine to express an objective. Defers the exact scalar formula to SCORING.md, the schema to BOARD-FORMAT.md, anti-overfitting to OVERFITTING.md, discrimination diagnosis to LOOP-HEALTH.md.

2026-07-11
zicato-build-tournament
computer-occupations-all-other

The tournament-builder copilot's guide to helping an operator assemble a whole zicato evaluation contract through a GUI — structure, field_size/replicates, per-structure params, the board & train/holdout split, the overfitting block, the proposer (quality/screen/memory), the weights, and the promote gate incl. the evidence gate — as a DRAFT edited through tools and applied only on confirmation. Use when a copilot is walking an operator through building a tournament. Teaches the consequence-forward discipline (every choice carries a COST in board-runs and a CONTRACT impact — applying rolls the epoch) AND the statistical-soundness discipline (the margin must clear the measured noise floor; preflight the draft before burning rounds). Defers structure choice to zicato-design-tournament-structure, board craft to zicato-build-board, holdout detail to OVERFITTING.md, proposer to zicato-design-proposer, gate weights to SCORING.md.

2026-07-11
zicato-dev-guide
software-developers

The entry point for CHANGING zicato's own source (not operating a workspace). Routes to the full 14-chapter development guide under docs/dev-guide/ (~22k lines, code-grounded), and inlines the non-negotiables an agent must never skip — the 10 Golden Rules, the chapter map (which chapter owns which surface), the pre-commit verification ladder, and the ten shipped bugs with the one-line tell for each. Use whenever you edit orchestrator/proposer/tournament/selection/scoring/runtime/storage/supervisor/dashboard/builder/CLI code, add a contract knob, touch the evaluation statistics or the overfitting envelope, or write tests. The operator skills (zicato-evolve, zicato-design-boards, …) teach how to RUN the loop; this teaches how to safely CHANGE it.

2026-07-06
zicato-evolve
software-developers

Tier 2 run — the flagship operating skill for driving `zicato evolve` (the self-improving loop). Choose --rounds / --mode / --max-wall-clock-seconds / stop conditions, launch with the live dashboard, and report the URL. Use this to run an evolve loop. ENFORCES the live-run gate — a real-LLM evolve requires the user's explicit go-ahead.

2026-07-02
zicato-read-telemetry
software-developers

Trace a zicato run through its telemetry — the canonical per-run events.jsonl and loss.json, and the harmonograf session that renders it — and relate zicato's own meta-loop session (the tool itself) to the per-board-run sessions (the system under test). Use when you need to follow what a specific run did, read its drift/loss profile, or deep-link into harmonograf.

2026-07-02
zicato-tune-scoring
software-developers

Edit a zicato scoring.json — drift-loss weights, per_judge_weights/default_judge_weight, severity and per-kind weights, the declarative transform registry (pass_transform / drift_kind_aggregation), the dotted-spec scalar_fn / drift_reducer plugins, and the promotion gate (promote_margin + pass_rate_monotonicity). Use when calibrating how generations are scored or when tournament decisions disagree with operator intuition. Lower scalar = better.

2026-06-09
zicato-bootstrap
software-developers

Tier 0 setup — scaffold a fresh .zicato/ workspace, register an ADK adapter + mutable trees, and prove the loop end-to-end against the deterministic mock target before spending any real LLM budget. Use this when starting zicato on a new project, wiring a new inner harness, or sanity-checking the plumbing.

2026-06-09
zicato-configure-tournament
software-developers

Configure a zicato tournament and multi-round evolution correctly (alias: configure-tournament). Use before launching any tournament or `--rounds N` evolution run. Explains the two nested levels that are dangerously easy to conflate — the WITHIN-round bracket structure (gauntlet/single_elim/double_elim/swiss/racing) vs the ACROSS-round evolution loop — and the non-obvious fact that the proposer learns from prior_experiments + insights every round EVEN WITHOUT PROMOTION. Provides a decision guide, a recommended starting config, a cost/runtime estimator, and an 'is it actually evolving?' checklist. Use when picking a bracket structure, sizing field/replicates/rounds, debugging 'nothing is evolving', or controlling cost/throttling. Do NOT use to audit whether the board itself is correct — use zicato-audit-board for that first.

2026-06-09
zicato-design-proposer
software-developers

Configure zicato's proposer — the agent that proposes each round's mutation. The DEFAULT (no proposer dir) is a tool-using ADK agent that owns the read-only tool registry and runs on ADK's own Runner. Two opt-in customizations: a skill-composed text-shim proposer (drop skills/*.md, no code, runs single-shot on --auxiliary-call-llm) and a custom ADK agent (proposers/<name>/agent.py with its OWN model= and the read-only tool registry). Use when you want to steer HOW the proposer reasons (add a skill), or own the model / curate the tools (custom agent). Explains when each suffices, the Design-A model rule (a custom proposer's model should differ from the harness model), the read-only tools, and that editing the proposer or a skill ROLLS THE EPOCH — same as editing the brief.

2026-06-09
zicato-design-tournament-structure
software-developers

Choose and configure a zicato per-epoch tournament structure — gauntlet (default), swiss, single_elim, double_elim, racing — and its params (field_size, replicates, swiss rounds_n, racing eta/board_fraction/rung0_board_size). Use when an epoch has more than one challenger to select among, when a single-challenger gauntlet is too noisy, or when picking the best of a large candidate field cheaply; explains the decision guide, the noise/incumbent design principles, the scoring.json `tournament` block, and that changing it rolls the epoch.

2026-06-09
zicato-diagnose-health
software-developers

Run zicato health and interpret it — detect a toothless / degenerate evolve loop (one that runs cleanly but optimises nothing), read the detectors and severities, branch on the exit code (critical ⇒ exit 1), and prescribe the contract fix. Use whenever an epoch promotes nothing, scores look suspiciously identical, or you want to confirm the loop has real optimization signal before trusting a tournament.

2026-06-09
zicato-step-loop
software-developers

Drive the zicato evolve loop one stage at a time (propose → tournament) for inspecting or debugging a single round. Use only when you need to look inside what `zicato evolve` does internally; for normal operation run `zicato evolve`.

2026-06-09
zicato-triage-stuck-loop
software-developers

Diagnose a zicato evolve loop that is not improving — many consecutive rejects or a flat scalar. Use when the loop runs but stops promoting; this is a decision tree that distinguishes a degenerate evaluation from a too-hard board, an over-constrained Forbidden set, or a stuck proposer, and prescribes the contract edit.

2026-06-09
zicato-watch-dashboard
software-developers

Open and read zicato's live "Console" dashboard during (or after) an evolve run — navigate the view hierarchy Environment → Epoch → Generations/round Match-ups → Boards → Mutation surface → Publication, read the configured tournament structure's match-up figure (racing survival funnel / swiss ladder / elim flow / gauntlet Δ-lanes), tell whether the loop improved, and narrate what is running. Screenshot it with browser-use. Use whenever you need to observe an in-flight or post-mortem epoch.

2026-06-09
zicato-audit-board
computer-occupations-all-other

Audit a zicato eval board for HARNESS correctness — not candidate quality (alias: board-doctor). Use after building or changing a board, before trusting any verdict, tournament, or evolution result. Run a KNOWN baseline (a trivially-correct stub + a trivially-wrong stub) then audit the RUN for mechanics: ground-truth winnability, that the graded artifact is the agent's real output (not a summary proxy), judge-fire counts, loss-scalar ranking sanity, and determinism. Use when pass rates look flat/zero, pass seems uncorrelated with quality, judges contribute nothing, or a 'good' candidate scores worst. Do NOT use to decide if a candidate is good — use it to decide whether the board can be trusted to tell you.

2026-06-09
zicato-author-board
computer-occupations-all-other

Write or extend a zicato board.jsonl (the per-epoch evaluation contract) — entry kinds, the single expectation, judges, the board_meta/disable_drift header, the emulator two-callable rule. Use when adding tasks, expectations, or process judges to a zicato target, or hand-editing a frozen board.

2026-06-09
zicato-design-boards
computer-occupations-all-other

Design a discriminating zicato board — not the JSON syntax (that is zicato-author-board) but the principles: coverage of the behaviors you care about, entries that actually separate champion from challenger (avoid all-pass/all-fail), weighting, when to use single-turn vs scripted-multi-turn vs emulated-multi-turn, the board_meta/disable_drift/judge_only header, and the emulator collusion rule. Use when deciding WHAT belongs on a board, or when a loop runs clean but promotes nothing.

2026-06-09
zicato-design-experiment
computer-occupations-all-other

Help the operator author the MANDATORY pre-run hypothesis for a zicato experiment — pick a mutation target justified by observed loss patterns and predict the outcome BEFORE the run. Use when designing the next change to test; this is a thinking/authoring skill, not a run command.

2026-06-09
zicato-design-judges
computer-occupations-all-other

Design zicato judges and expectations — the principles behind the syntax. The two expectation families (predicate/rubric and the matcher kinds), OUTCOME expectations vs in-run PROCESS judges, the drift kinds and how drift telemetry becomes loss, severity, the weighting knobs (per_judge_weights/default_judge_weight, per_kind_weights, severity_weights, namespace_weights), the collusion guard (judge/aux callable distinct from the harness callable), and judge_only mode. Use when deciding WHAT to measure and how it should weigh — not the JSON (that is zicato-author-board) or the weight values (zicato-tune-scoring).

2026-06-09
zicato-index-ops
network-and-computer-systems-administrators

Rebuild the derived SQLite analytical index (`zicato reindex`) and run read-only SQL against `.zicato/index.db` for cross-run analytics. Use when the index looks stale after a hand-edit, or when you want to query loss/tournament/judge history across many runs.

2026-06-09
zicato-mutation-audit
computer-occupations-all-other

Tier 2 run — audit the mutable surface of a registered inner harness with `zicato mutations` (per-id span/file/code points, --id glob, --kind, --show full, --format json, [forbidden] annotations) to decide and verify what the proposer may change before an evolve run. Use this when reviewing the mutation surface, confirming markers resolve, or checking which ids are off-limits.

2026-06-09
zicato-tournament-forensics
computer-occupations-all-other

Explain a single promote/reject decision — re-score one champion/challenger generation pair in isolation and read exactly why the gate fired (verdict transparency, the per-entry A/B grid, the scalar breakdown, the mutation heatmap, the score trajectory, and cost). Use this when you need to understand why a specific round promoted or rejected.

2026-06-09
zicato-manage-epochs-and-rounds
software-developers

The mental model + operations for zicato's epoch/round/generation hierarchy — what an epoch is (a sealed evaluation CONTRACT), how contract-hash auto-epoching rolls epochs, the TWO senses of "round" (outer evolve round vs a tournament's inner rounds), champion/challenger vs parent/child, champion_eval_mode (full/fast/fast-degraded), the mandatory pre-run hypothesis, and the advanced `zicato epoch` escape hatches (list/new/close/switch/set-goal). Use this when an operator is confused about epoch boundaries, "rounds", lineage attribution, or wants to force an epoch by hand.

2026-06-05
zicato-lineage
computer-occupations-all-other

Read how the harness got here across epochs and generations — list epochs, read lineage.json, distinguish parent/child (lineage) from champion/challenger (tournament role), and drive the dashboard's side-by-side conversation diff for a board entry between two generations. Use this when you need the cross-epoch tree, not a single round's verdict.

2026-05-29
zicato-analyze-epoch
computer-occupations-all-other

Close an epoch and read its retrospective — run the LLM analysis pass, read analysis.md / journal.md, and re-render reports against current on-disk data. Use this when an epoch's rounds are done and you want the hypothesis-vs-outcome ledger and the closing narrative, or when an older epoch's analysis.md needs repairing.

2026-05-29
zicato-write-brief
computer-occupations-all-other

Author or refine a zicato proposer brief (brief.md) — the epoch goal, mutation budget/constraints, and the Forbidden list of mutation ids. Use when steering what the proposer is allowed to change for an epoch, or before opening a new epoch.

2026-05-29