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epupp

epupp contains 5 collected skills from PEZ, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
5
Stars
108
updated
2026-06-04
Forks
1
Occupation coverage
2 occupation categories · 100% classified
repository explorer

Skills in this repository

babashka
software-developers

Babashka scripting conventions for the Epupp project. Use when: writing or modifying bb.edn tasks, scripts in scripts/, build or test automation, choosing between bb and npx/npm/shell/Python, using babashka.fs, babashka.process, or babashka.http-client, or running any bb command in this repo. Prefer bb tasks over direct npm/npx; keep bb.edn minimal and put code in scripts/tasks.clj. IMPORTANT: Also load when planning automation or build pipeline changes.

2026-06-04
epupp-dev
software-developers

Epupp architecture, development patterns, and system contracts. Use when: writing or modifying Epupp source code, implementing features, fixing bugs, debugging extension behavior, working with Uniflow actions or effects, understanding message flows, injection or connection lifecycle, testing strategy, build pipeline, reviewing Epupp PRs, planning implementations, running tests or builds, REPL-driven development, or any coding task in the Epupp workspace. Contains architecture overview, Uniflow contracts, source file map, testing patterns, delegation, and development principles. References hold deep state contracts and temporal sequences. IMPORTANT: Also load when PLANNING Epupp changes, not only at implementation time.

2026-06-04
epupp-squint
software-developers

Epupp-specific Squint source conventions for src/**. Use when: editing Squint/ClojureScript in src/, testing pure functions via squint-nrepl, debugging Squint-to-Scittle message interop, avoiding direct .mjs edits, or rewriting legacy JS interop to Clojure style. For universal Squint semantics (keywords, data structures, async, compilation model) load the universal Squint skill separately. IMPORTANT: Also load when planning changes to src/** Squint code.

2026-06-04
reagami
software-developers

Reagami UI library patterns for Epupp Squint components. Use when: writing or modifying Reagami components, hiccup UI in popup.cljs or panel.cljs, event handlers with Uniflow dispatch, :on-render lifecycle hooks, list rendering with keys, or comparing Reagami to Reagent. Covers component patterns, class shorthand, and Epupp-specific examples. IMPORTANT: Also load when planning UI changes that use Reagami.

2026-06-04
epupp-design
web-and-digital-interface-designers

Epupp design context, principles, and visual foundation. Use when: working on popup or panel UI, styling popup or panel, choosing colors or spacing, making layout decisions, reviewing visual consistency, working with CSS or hiccup components, creating or modifying UI elements, editing popup.cljs or panel.cljs, or when any design skill (impeccable, polish, critique, layout, etc.) needs Epupp project context. Provides brand palette, typography, spacing tokens, and design principles.

2026-05-11