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chart-cartography

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Forks3
UpdatedJune 16, 2026 at 20:23

Cross-cutting cartography and chart-rendering domain expertise for electronic navigational displays — the principles of how marine charts are composed, layered, generalized, coloured, projected, and made performant. Spec- and renderer-agnostic: it explains the *why/what* of good chart rendering and how those principles manifest in this codebase, then defers to the per-spec skills for product semantics and to the renderer READMEs for implementation. USE FOR: layer/draw-order and display-priority decisions; scale-dependent generalization, declutter, SCAMIN/scale-band culling; label/text placement and deconfliction; day/dusk/night palette and contrast design; CRS/projection choices and distortion/antimeridian/pole pitfalls; rendering-performance strategy (geometry simplification, path/snapshot caching, tiling, vertex-bound cost reasoning); reviewing a rendering change for cartographic correctness across products. DO NOT USE FOR: a specific product's encoding/attribute/portrayal rules (use the sXXX skill); Mapsui

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SKILL.md
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